L.A. Noire is a hard-boiled detective game set in Los Angeles of 1947. Drawing strongly from the stylistic film noir, players control LAPD officer Cole Phelps through 21 cases as he works his way through the ranks of his department to solve a series of murder mysteries. Each case forms an independent section in the game, but there is an overarching story with recurring characters and Phelps's personal history while serving during the Second World War. He starts off as a patrolman, but eventually advances to a traffic detective, homicide, vice, and finally arson investigator. With each promotion, a new partner and new locations become available.
During a case the game blends slower investigative elements with fast sequences that involve on-foot and car chases, and gun-play. There is a strong focus on the story and character development, often with long cinematic sequences. Even though the game offers a large amount of freedom with exploration by car and on foot, it cannot be compared to Grand Theft Auto due to a number of restrictions. Playing as a detective, random civilians cannot be attacked and gun-play is reserved for specific sequences. In addition, each case is confined to a limited number of venues. The player is free to choose the order of investigation, but ultimately the game cannot be furthered until a satisfying conclusion for the case has been reached. Next to the main story Phelps can accept optional side-investigations through dispatch calls.
During a case the game blends slower investigative elements with fast sequences that involve on-foot and car chases, and gun-play. There is a strong focus on the story and character development, often with long cinematic sequences. Even though the game offers a large amount of freedom with exploration by car and on foot, it cannot be compared to Grand Theft Auto due to a number of restrictions. Playing as a detective, random civilians cannot be attacked and gun-play is reserved for specific sequences. In addition, each case is confined to a limited number of venues. The player is free to choose the order of investigation, but ultimately the game cannot be furthered until a satisfying conclusion for the case has been reached. Next to the main story Phelps can accept optional side-investigations through dispatch calls.
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