Soul Blazer is an action role-playing game developed by Quintet and published by Enix for the Super Nintendo Entertainment System (SNES). The game was first released in Japan in 1992 and later in North America and Europe. It is the first title in what is known as the "Quintet trilogy," which also includes Illusion of Gaia and Terranigma.
In Soul Blazer, players control a character known as the "Blazer" or "Blader" who is on a quest to save the world from an evil entity known as Deathtoll. The story revolves around freeing the souls of various creatures and humans that have been trapped by Deathtoll. As the protagonist, you explore dungeons, defeat enemies, and release the captured souls to restore life to the world.
The game features real-time action combat and a unique mechanic where releasing certain souls unlocks new areas, characters, and story elements. The music in Soul Blazer, composed by Yasuhiro Kawasaki, is often praised for its atmospheric and emotional qualities.
Soul Blazer is well-regarded for its engaging gameplay, intriguing story, and distinctive art style. While it may not be as widely recognized as some other SNES RPGs, it has a dedicated fanbase and is remembered fondly by those who played it during its initial release.