"Tales of Xillia 2" is a Japanese role-playing game developed by Namco Tales Studio and published by Bandai Namco Entertainment for the PlayStation 3. It was released in Japan in 2012 and later in North America and Europe in 2014. As a direct sequel to "Tales of Xillia," it continues the story set in the world of Rieze Maxia.
In "Tales of Xillia 2," players assume the role of Ludger Kresnik, a young man who finds himself entangled in a complex web of political intrigue, parallel dimensions, and personal drama. The game introduces a new cast of characters while also bringing back familiar faces from the original "Tales of Xillia."
The gameplay mechanics of "Tales of Xillia 2" are similar to its predecessor, featuring real-time combat where players control characters directly and execute various attacks and abilities. However, several enhancements and additions have been made to the combat system, including the introduction of the "Weapon Shift" mechanic, which allows Ludger to switch between three different weapon types mid-battle, each with its own unique moveset.
One of the notable features of "Tales of Xillia 2" is its emphasis on player choice and consequences, as decisions made throughout the game can significantly impact the storyline and character relationships, leading to multiple endings.
The game received generally positive reviews from critics and fans for its engaging storyline, deep and strategic combat system, and memorable characters. However, some criticism was directed towards certain aspects of the game's narrative structure and pacing. Overall, "Tales of Xillia 2" is considered a worthy successor to its predecessor and a solid addition to the "Tales" series.
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