Fire Emblem: Radiant Dawn is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Wii console. It was released in 2007 as a direct sequel to Fire Emblem: Path of Radiance.
In Fire Emblem: Radiant Dawn, players continue the story of the continent of Tellius, where the nations of Daein and Crimea are in the midst of a war. The game follows multiple characters and factions as they navigate political struggles and battle against various enemies, including the oppressive Begnion Empire.
The gameplay in Fire Emblem: Radiant Dawn follows the traditional tactical role-playing game formula of the Fire Emblem series. Players engage in turn-based battles on grid-based maps, strategically positioning their units and making use of their unique abilities and weapons. The game features a variety of classes and character types, each with their own strengths and weaknesses.
One notable feature of Fire Emblem: Radiant Dawn is its "Support System," which allows characters to form bonds and develop relationships with each other. These relationships can affect gameplay by providing bonuses when characters fight alongside one another or interact in other ways.
The game also introduces the concept of "Laguz," which are shape-shifting units with special abilities. Laguz units can transform into powerful creatures during battle but are limited by a gauge that determines how long they can remain in their transformed state.
Fire Emblem: Radiant Dawn received positive reviews for its engaging story, strategic gameplay, and memorable characters. It is often praised for its challenging difficulty and deep tactical mechanics. The game is considered one of the standout titles in the Fire Emblem series.
Payment & Security
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.