"Fracture" is a third-person shooter video game that was released for various platforms, including the PlayStation 3, in 2008. The game was developed by Day 1 Studios and published by LucasArts. "Fracture" is notable for its terrain deformation mechanics, which allow players to reshape the environment to their advantage. Here are some key details about the PlayStation 3 version of "Fracture":
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Terrain Deformation: The standout feature of "Fracture" is its terrain deformation technology. Players are equipped with a weapon called the "Entrencher," which can raise or lower the terrain. This mechanic allows players to create cover, barriers, or pathways to navigate through levels and outmaneuver enemies.
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Single-Player Campaign: The game features a single-player campaign with a story set in a future Earth where climate change has led to the division of the United States. Players assume the role of Jet Brody, a soldier fighting against various factions and dealing with the consequences of the terrain-altering technology.
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Weapons and Abilities: In addition to the Entrencher, players have access to a variety of weapons and abilities, both conventional and futuristic. These include firearms and grenades, as well as special abilities tied to the game's story and setting.
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Diverse Environments: "Fracture" takes players through a range of environments, from urban areas to futuristic landscapes. The terrain deformation mechanic plays a significant role in how players approach combat and puzzles within these environments.
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Multiplayer: The game includes online multiplayer modes that allow players to compete against each other. Multiplayer modes often utilize the terrain deformation mechanic, adding a strategic element to battles.
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Critical Reception: "Fracture" received mixed reviews from critics. While the terrain deformation mechanic was praised for its innovation, other aspects of the game, such as the story and overall gameplay, received mixed feedback.
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