"Ridge Racer 64" is a racing video game developed by Nintendo Software Technology and published by Nintendo for the Nintendo 64 console. It was released in 2000 as part of the long-running "Ridge Racer" series, which originally started in arcades.
The game features similar gameplay to its predecessors, with players racing in high-speed arcade-style races across a variety of tracks. The objective is to compete against AI opponents or friends in split-screen multiplayer mode to finish first in races and progress through the game's various modes.
"Ridge Racer 64" includes a selection of cars and tracks from previous "Ridge Racer" games, as well as some new content specifically designed for the Nintendo 64 version. The game also incorporates features such as drift-based racing mechanics, where players can slide their cars around corners to maintain speed and gain an advantage over opponents.
While "Ridge Racer 64" received positive reviews for its solid gameplay mechanics and enjoyable arcade-style racing, it was criticized by some for not pushing the technical capabilities of the Nintendo 64 console to its limits. Nonetheless, it remains a beloved title among fans of the racing genre and a notable addition to the Nintendo 64 library.